777 research outputs found
Noise-guided evolution within cyclical interactions
We study a stochastic predator-prey model on a square lattice, where each of
the six species has two superior and two inferior partners. The invasion
probabilities between species depend on the predator-prey pair and are
supplemented by Gaussian noise. Conditions are identified that warrant the
largest impact of noise on the evolutionary process, and the results of Monte
Carlo simulations are qualitatively reproduced by a four-point cluster
dynamical mean-field approximation. The observed noise-guided evolution is
deeply routed in short-range spatial correlations, which is supported by
simulations on other host lattice topologies. Our findings are conceptually
related to the coherence resonance phenomenon in dynamical systems via the
mechanism of threshold duality. We also show that the introduced concept of
noise-guided evolution via the exploitation of threshold duality is not limited
to predator-prey cyclical interactions, but may apply to models of evolutionary
game theory as well, thus indicating its applicability in several different
fields of research.Comment: to be published in New J. Phy
Making new connections towards cooperation in the prisoner's dilemma game
Evolution of cooperation in the prisoner's dilemma game is studied where
initially all players are linked via a regular graph, having four neighbors
each. Simultaneously with the strategy evolution, players are allowed to make
new connections and thus permanently extend their neighborhoods, provided they
have been successful in passing their strategy to the opponents. We show that
this simple coevolutionary rule shifts the survival barrier of cooperators
towards high temptations to defect and results in highly heterogeneous
interaction networks with an exponential fit best characterizing their degree
distributions. In particular, there exist an optimal maximal degree for the
promotion of cooperation, warranting the best exchange of information between
influential players.Comment: 6 two-column pages, 7 figures; accepted for publication in
Europhysics Letter
Mathematical foundations of moral preferences
One-shot anonymous unselfishness in economic games is commonly explained by social preferences, which assume that people care about the monetary payoffs of others. However, during the last ten years, research has shown that different types of unselfish behaviour, including cooperation, altruism, truth-telling, altruistic punishment, and trustworthiness are in fact better explained by preferences for following one’s own personal norms – internal standards about what is right or wrong in a given situation. Beyond better organ- ising various forms of unselfish behaviour, this moral preference hypothesis has recently also been used to increase charitable donations, simply by means of interventions that make the morality of an action salient. Here we review experimental and theoretical work dedicated to this rapidly growing field of research, and in doing so we outline mathematical foundations for moral preferences that can be used in future models to better understand selfless human actions and to adjust policies accordingly. These foundations can also be used by artificial intelligence to better navigate the complex landscape of human morality
Cooperation enhanced by inhomogeneous activity of teaching for evolutionary Prisoner's Dilemma games
Evolutionary Prisoner's Dilemma games with quenched inhomogeneities in the
spatial dynamical rules are considered. The players following one of the two
pure strategies (cooperation or defection) are distributed on a two-dimensional
lattice. The rate of strategy adoption from a randomly chosen neighbors are
controlled by the payoff difference and a two-value pre-factor
characterizing the players whom the strategy learned from. The reduced teaching
activity of players is distributed randomly with concentrations at the
beginning and fixed further on. Numerical and analytical calculations are
performed to study the concentration of cooperators as a function of and
for different noise levels and connectivity structures. Significant
increase of cooperation is found within a wide range of parameters for this
dynamics. The results highlight the importance of asymmetry characterizing the
exchange of master-follower role during the strategy adoptions.Comment: 4 pages, 5 figures, corrected typo
Evolutionary advantages of adaptive rewarding
Our wellbeing depends as much on our personal success, as it does on the
success of our society. The realization of this fact makes cooperation a very
much needed trait. Experiments have shown that rewards can elevate our
readiness to cooperate, but since giving a reward inevitably entails paying a
cost for it, the emergence and stability of such behavior remain elusive. Here
we show that allowing for the act of rewarding to self-organize in dependence
on the success of cooperation creates several evolutionary advantages that
instill new ways through which collaborative efforts are promoted. Ranging from
indirect territorial battle to the spontaneous emergence and destruction of
coexistence, phase diagrams and the underlying spatial patterns reveal
fascinatingly reach social dynamics that explains why this costly behavior has
evolved and persevered. Comparisons with adaptive punishment, however, uncover
an Achilles heel of adaptive rewarding that is due to over-aggression, which in
turn hinders optimal utilization of network reciprocity. This may explain why,
despite of its success, rewarding is not as firmly weaved into our societal
organization as punishment.Comment: 14 pages, 8 figures; accepted for publication in New Journal of
Physic
Fixation times in evolutionary games under weak selection
In evolutionary game dynamics, reproductive success increases with the
performance in an evolutionary game. If strategy performs better than
strategy , strategy will spread in the population. Under stochastic
dynamics, a single mutant will sooner or later take over the entire population
or go extinct. We analyze the mean exit times (or average fixation times)
associated with this process. We show analytically that these times depend on
the payoff matrix of the game in an amazingly simple way under weak selection,
ie strong stochasticity: The payoff difference is a linear
function of the number of individuals , . The
unconditional mean exit time depends only on the constant term . Given that
a single mutant takes over the population, the corresponding conditional
mean exit time depends only on the density dependent term . We demonstrate
this finding for two commonly applied microscopic evolutionary processes.Comment: Forthcoming in New Journal of Physic
Self-organization of punishment in structured populations
Cooperation is crucial for the remarkable evolutionary success of the human
species. Not surprisingly, some individuals are willing to bare additional
costs in order to punish defectors. Current models assume that, once set, the
fine and cost of punishment do not change over time. Here we show that relaxing
this assumption by allowing players to adapt their sanctioning efforts in
dependence on the success of cooperation can explain both, the spontaneous
emergence of punishment, as well as its ability to deter defectors and those
unwilling to punish them with globally negligible investments. By means of
phase diagrams and the analysis of emerging spatial patterns, we demonstrate
that adaptive punishment promotes public cooperation either through the
invigoration of spatial reciprocity, the prevention of the emergence of cyclic
dominance, or through the provision of competitive advantages to those that
sanction antisocial behavior. Presented results indicate that the process of
self-organization significantly elevates the effectiveness of punishment, and
they reveal new mechanisms by means of which this fascinating and widespread
social behavior could have evolved.Comment: 13 pages, 4 figures; accepted for publication in New Journal of
Physic
Excessive abundance of common resources deters social responsibility selection experiments teach us about fisheries-induced evolution?
We study the evolution of cooperation in the collective-risk social dilemma game, where the risk is determined by a collective target that must be reached with individual contributions. All players initially receive endowments from the available amount of common resources. While cooperators contribute part of their endowment to the collective target, defectors do not. If the target is not reached, the endowments of all players are lost. In our model, we introduce a feedback between the amount of common resources and the contributions of cooperators. We show that cooperation can be sustained only if the common resources are preserved but never excessively abound. This, however, requires a delicate balance between the amount of common resources that initially exist, and the amount cooperators contribute to the collective target. Exceeding critical thresholds in either of the two amounts leads to loss of cooperation, and consequently to the depletion of common resources
Information sharing promotes prosocial behaviour
More often than not, bad decisions are bad regardless of where
and when they are made. Information sharing might thus be utilized to
mitigate them. Here we show that sharing information about strategy choice
between players residing on two different networks reinforces the evolution
of cooperation. In evolutionary games, the strategy reflects the action of each
individual that warrants the highest utility in a competitive setting. We therefore
assume that identical strategies on the two networks reinforce themselves by
lessening their propensity to change. Besides network reciprocity working in
favour of cooperation on each individual network, we observe the spontaneous
emergence of correlated behaviour between the two networks, which further
deters defection. If information is shared not just between individuals but also
between groups, the positive effect is even stronger, and this despite the fact
that information sharing is implemented without any assumptions with regard to
content
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